- Moves well and squares to finish on the move. Better anchor than his height suggests and capable of absorbing a punch and recovering quickly.
- Has the feet to adjust when he anticipates what's coming. Effective trapping and bends at the knees with adequate core strength to absorb the bull rush. Can clear a path at the second level if he hits the target.
- Solid positional run blocker who flashes the nasty demeanor and killer instinct scouts covet.
- Best asset is his strength and disposition as a run blocker. Gives a strong initial punch. Plays with good leverage bends at the knees and sees what he's hitting, showing the ability to roll his hips into the defender and drive him off the line of scrimmage.
- Anchors well and plays with the low center of gravity and natural bend to seal the inside lanes. Has violent hands with hustle to close off bubble screens and lead to flatten linebackers. Nasty demeanor and highly coachable.
- Will punch at smaller defenders instead of latching on and is more of a mauler than mover in the running game. Can improve maintaining outside leverage when doubling the nose. Ducks his head and gets too upright, causing him to fall off second-level blocks.
- Loses leverage battles and plays with high pad level. Can be late off the snap.
- Finesse blocker with average arm length who doesn't use his hands well to win at the point of attack.
- Not explosive in any aspect. Lacks the quickness to redirect and handle cut blocks. Unable to complete most combo blocks. Gets an initial shove at the line but doesn't move the second target. Poor body control and lacks accuracy blocking on the move.
- Struggles to get low enough to maintain leverage. Won't be able to cut more agile NFL linemen because he's not sudden and gathers before lunging.
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